banner



Where In The World Is Carmen Sandiago

American children'south tv game show

Where in the Earth Is Carmen Sandiego?
WitwiCSTitleCard.jpg
Based on Where in the World Is Carmen Sandiego?
published by Broderbund
Developed by Howard Blumenthal
Dana Calderwood
Dorothy Curley
Directed by Dana Calderwood (1991–1993)
Hugh Martin (1994–1995)
Presented by Greg Lee
Starring Lynne Thigpen
Rockapella
Voices of Barry Carl
Chris Phillips
Doug Preis
Christine Sokol
Theme music composer Sean Altman
David Yazbek
Opening theme "Where in the World Is Carmen Sandiego?" by Rockapella
Composers Scott Leonard
Elliott Kerman
Barry Carl
Sean Altman
Jeff Thacher
Country of origin United States
Original language English language
No. of seasons v
No. of episodes 295
Product
Executive producers Jay Rayvid
Kate Taylor
Producers Howard Blumenthal
Jonathan Meath
Ariel Schwartz
Production locations Chelsea Studios
Manhattan, New York (1991–1992)
Kaufman Astoria Studios
Queens, New York (1992–1995)
Running time 26–28 minutes
Production companies WQED
WGBH-Telly
Release
Original network PBS[1]
Picture format NTSC
Audio format Stereo
Outset shown in United States
Canada
Original release September xxx, 1991 (1991-09-30) –
December 22, 1995 (1995-12-22)
Chronology
Followed by Where in Time Is Carmen Sandiego?
Related shows Where on Earth Is Carmen Sandiego?
Carmen Sandiego

Where in the World Is Carmen Sandiego? is an American half-hr children's television game show based on the Carmen Sandiego reckoner game series created by Brøderbund Software. The prove was hosted by Greg Lee, who was joined by Lynne Thigpen, and the a cappella vocal group Rockapella, who served as the show's firm ring and comedy troupe. The series was videotaped in New York City at Chelsea Studios and Kaufman Astoria Studios and co-produced by WQED and WGBH-Boob tube, and aired on PBS stations from September xxx, 1991, to December 22, 1995, with reruns continuing to air until May 31, 1996. A total of 295 episodes over five seasons were recorded.

The prove won vii Daytime Emmys and a 1992 Peabody Award. In 2001, Television set Guide ranked the testify at No. 47 on its list of 50 Greatest Game Shows of All Time.

The bear witness was created partially in response to the results of a National Geographic survey that indicated Americans had alarmingly little knowledge of geography, with one in 4 existence unable to locate the Soviet Spousal relationship or the Pacific Ocean.[2] The evidence's questions were verified by National Geographic World,[3] who also provided prizes to the contestants in the form of subscriptions to their magazine.

Characters [edit]

The Chief [edit]

The Chief (Lynne Thigpen) is head of the fictional "Acme Crimenet". Equally the de facto announcer for the show, the Chief eloquently uses dialogue rife with puns, alliteration and all forms of word play. The Principal became then pop that Thigpen reprised the role in later editions of the PC games, and also in the subsequent TV series Where in Time Is Carmen Sandiego?

Rockapella [edit]

New York Urban center a cappella group Rockapella was the house band for the bear witness and too contributed to the comic relief. During the series run, their lineup included:

  • Scott Leonard (high tenor)
  • Sean Altman (tenor)
  • Elliott Kerman (baritone)
  • Barry Carl (bass)
  • Jeff Thacher (song percussion; season 5 but)

The group performed the theme music and also brief musical interludes and introductions. They as well performed the "think music" during the wager period of the first round and the section where the winner writes where they desire to go if they capture Carmen. They also provided cursory humorous musical audio furnishings during the Jail Time Challenge round of the game, as well as background music during the 45-2nd bonus round.

Five.I.Fifty.Due east. [edit]

V.I.L.E. is Carmen'south gang of crooks and the rogues' gallery of ne'er-do-wells comprises the following:

  • Carmen Sandiego: Master thief, criminal mastermind and the leader of V.I.L.Eastward. During the show's "Phone Tap" segments, she was heard talking to the episode'south crook, giving them advice to evade detection.[3] The ultimate goal of the game is to capture Carmen afterwards the crook was caught.
  • Vic the Slick: A tactless salesman who wears a loud polyester suit. He also has a seedy moustache, shifty optics and slicked black hair.[4]
  • The Contessa (Appearing in seasons 1, 4 & 5): A and then-called criminal of style who fancies herself to exist almost-royalty.[five]
  • Top Grunge: A burly and unkempt biker who was always riding his chopper motorcycle.[6] Dirty and surrounded by flies, he continually sneezed, snorted, and coughed during conversations.[seven]
  • Eartha Brute: A muscular, dimwitted woman.[8]
  • RoboCrook (Unit-059): A cyborg spoof of RoboCop.[3]
  • Patty Larceny: A flighty, blonde schoolgirl with a sweet and giggly personality. Her name is a pun on the phrase "trivial larceny".[9]
  • Double Trouble: A pair of Yin and Yang political party-boy twins with quarter moon-shaped heads. They speak in a voice like to Jack Nicholson.[10]
  • Kneemoi (Introduced in season 2): A shape-shifting alien from the planet Roddenberry. Her name is a reference to Leonard Nimoy best known for playing Spock of Star Trek and her abode planet to the franchise'southward creator Gene Roddenberry.[11]
  • Wonder Rat (Introduced in flavour two): A superhero parody who wears a makeshift rat costume.[12]
  • Sarah Nade (Introduced in season 3): A loud, obnoxious teenage punk rocker with rainbow-colored hair. Her name is a pun on the word "serenade".[13]

Gameplay [edit]

Each episode consisted of three middle-school-aged contestants (ten–14 years of age) competing against one another answering geography-related trivia questions to determine the location of 1 of Carmen Sandiego's cronies and eventually Carmen herself. Throughout the program the contestants are referred to as "gumshoes", in reference to fledgling detectives just starting out in the profession.

Round Ane [edit]

Later on Lee meets the day'due south gumshoes at the beginning of the show, the Primary briefs them on the crime and the crook who committed it, often adding the cheat's reason for committing the offense. The gumshoes began with 50 ACME Law-breaking Bucks each. Assorted live action, celebrity, musical, animated, and costumed comedy sketches were performed, each providing clues to a geographical location of the twenty-four hour period'southward crook. A map with three possible locations was shown on-screen to the gumshoes, Lee reminded them of the clues, and each gumshoe chose an reply. Ten Law-breaking Bucks were added to each gumshoe's score for a correct reply, and there was no penalty for a incorrect estimate.

Various elements of the first circular included:

  • The Lightning Round: Partway through circular one, a thunderclap/lightning upshot played in the office signaling the get-go of the Lightning Round. Iii toss-up questions, all multiple-option related to the surface area in the previous question, were asked to the gumshoes, and each right reply earned five more than Crime Bucks. This section, along with The Chase, required the gumshoes to apply their buzzers to answer questions.
  • Master'southward Office: Afterward the Lightning Round, the Chief chosen Lee into her office for a brief conference. This was used equally a comedy break, during which the Main and Lee engaged in a brief skit, usually brought to a close by either announcing the prove'due south thousand prize: a trip to anywhere in the Continental United States (beginning in flavour ii, the prize was expanded to include anywhere in North America) to the gumshoe who captured Carmen Sandiego by the end of the episode (seasons 1 and two), or they described a domicile viewer contest in which viewers could win a Carmen Sandiego T-shirt, and some winners of the home viewer contest (season 3 onward).
  • Training Exercise (Flavor 5 just): In this game (which began in betwixt the Master's Office and the Phone Tap), the gumshoes were each given a trash can to rummage through to discover a card; each card providing a different clue for another location. After all of the clues were read, the starting time gumshoe to discover their menu and re-close their trash can got the first chance to respond, the right answer earning ten Crime Bucks.
  • Telephone Tap: After visiting the Chief'southward office (or afterwards the Preparation Do in season 5) and returning to the game ready, Lee played a "Phone tap" recording for the gumshoes on the game monitor: in it, Carmen conversed with the crook of the twenty-four hours, providing more clues for another location to which the crook has gone.
  • The Chase (commencement in season two): Similar to the "Lightning Round", and also requiring contestants to reply with their buzzers, Lee asked a series of five toss-upwards questions which provided clues about locations that followed a path, indicating that the gumshoes were hot on the trail of the cheat; each correct reply earned five Crime Bucks. (This segment was introduced with a brief chase skit performed by Rockapella comically running across the stage, sometimes accompanied by others, including Lee, the Principal, some stagehands, and even members of the studio audience.)
  • The Final Clue: To end the first round, Lee showed the gumshoes a map of three locations to where the crook may have traveled. Before the clues were given, Lee gave them a few seconds (during which Rockapella sang special "call back music") to wager upwards to 50 of their Crime Bucks, in increments of ten (or they could risk nothing), on their respond. The final inkling was then given, and the gumshoes were allowed to pick and set up bated their answer. Starting with the everyman scoring gumshoe upward to that point, each gumshoe then get-go revealed their wager and and then their answer. Their wager was added to their score if they answered correctly, just deducted from their score if wrong. At round'due south stop, the everyman scoring gumshoe received consolation prizes from the Main and was eliminated from the game.

If the first round concluded in a tie for second place, Lee read clues related to a famous person or place (typically a U.S. state). Gumshoes could fizz in as often every bit they wanted; the start gumshoe to buzz in with the correct answer received an additional five Crime Bucks and moved on to Round 2. More often than not speaking, the last clue contained the answer. If the circular ended in a three-way necktie, then Lee read two tiebreaker questions and only 2 gumshoes were tied and moved on to the next round.

Circular Ii: Jail Fourth dimension Claiming [edit]

The 2 college scoring gumshoes continued on to Round Two, following the cheat to their side by side destination (the aforementioned destination described in the Final Clue from Round One). The Primary briefed the 2 on their destination, using a "Photo Recon" to describe different landmarks and venues in the location from the last question of the start circular. Fifteen trilons were then displayed on a big game board, each one labeled with the proper noun of a different landmark, including those shown during the Chief's briefing. Subconscious behind three of the trilons were the twenty-four hour period's stolen loot, an arrest warrant, and the crook him/herself, and backside the other twelve were shoe prints, which indicated aught was at that place.

The higher of the 2 scoring gumshoes from round ane chose starting time. If the two gumshoes were tied for first identify, a coin toss adamant who started. The gumshoes then alternated taking turns until one of them found all three of the key items in the required order:

  • First, the loot, the evidence required for the warrant,
  • Second, the warrant to abort the cheat, and
  • Third, only after finding the loot and the warrant, the crook him/herself

Finding either the loot, warrant, or crook at any time immune the gumshoe to accept another plough, but if one of these was found in the incorrect order (such as if the cheat was uncovered before either the loot or warrant were) Lee would remind the gumshoe that the items needed to exist constitute in the correct order and the gumshoe therefore would have to cull a space that was blank and pass control.

At round'south end, the winning gumshoe pulled a band on a chain rope, activating a foghorn and incarcerating the crook. A alleviation prize was announced past the Principal to the losing and departing gumshoe, after which Lee reminded the winning gumshoe of the grand prize.

Bonus Round: Carmen'south Globe Map [edit]

At the end of the second round, Lee then handed a portfolio to the winning gumshoe for them to secretly write down their called destination if they were to win the k prize in the Bonus Circular, after which the gumshoe received a telephone call from the apprehended crook, who instructed them to await for Carmen on a certain continent: Asia, Africa, Europe, South America or the Us (the latter of which expanded to include the residue of N America beginning in flavour iii), and the Chief then gave a list of 13 locations on the called continent.

Lee and the gumshoe then moved to a giant map that covered the unabridged flooring in forepart of the studio audience. The map showed modest red circles denoting cities of countries or states, and later on added scarlet arrows marking bodies of water and red squares for national parks and monuments.

To capture Carmen, the gumshoe had to identify vii different locations on the map (eight beginning in season 2) in 45 seconds or less, each fourth dimension grabbing one of a set of large markers with police beacons mounted on superlative, and rapidly placing the marking on i of the blood-red spots on the map. If they correctly identified a location, the buoy on the marking flashed and a police siren sounded briefly, while incorrect guesses were marked by a 2-note "uh-oh" cablegram; one incorrect guess per location was allowed, only a second incorrect guess forced the gumshoe to get out the mark behind and go along to the next location. What fabricated the round especially challenging was that the map was upside down from the gumshoe'south perspective. If the gumshoe succeeded, they won the grand prize of the trip; Lee then revealed the location the gumshoe wrote downward in the portfolio. If the gumshoe failed to capture Carmen, they received a consolation prize but the trip destination was not revealed. Regardless of the result, the Chief promoted the gumshoe to "sleuth" with her congratulations.

Production [edit]

A staff of 150 worked to produce the show.[xiv] Each season was produced in half dozen weeks.[15] Typically iii to iv episodes were taped each shooting day in a New York studio.[fifteen] Producers contacted local New York schools and considered children aged 8–thirteen; entrants were required to have a geography test.[15] Prospective contestants who passed the test were then interviewed past producers.[xv]

Original music and theme song [edit]

"Where in the World Is Carmen Sandiego?"
Song by Rockapella
Released 1992
Genre A Cappella
Length 2:48 (Where in the World Is Carmen Sandiego?)
2:59 (Primer)
iv:13 (In Concert)
5:44 (Live in Japan)
Characterization Shakariki Records
Amerigo Records
J-Bird Records
Composer(s) Sean Altman
David Yazbek

All of the music on the series (including assorted brusk stings and stagers) was arranged and performed by Rockapella. The theme vocal played in full over the animated cease credits equally the studio audition danced to the music on the map, and in later episodes the audience joined in singing forth. The master theme vocal was written past Rockapella co-founder Sean Altman and David Yazbek, and appears on the 1992 soundtrack album Where in the World Is Carmen Sandiego? and as well in the compilation Tv'southward Greatest Hits Volume seven: Cable Set up (TVT 1996).

Animation [edit]

Graphic designer Factor Mackles recalled: "I took on the consignment to produce about 2 hours of animation for the [testify]. With a ridiculously tight deadline and budget, the only possibility for this to work at the time involved purchasing half a dozen Macintosh computers and assembling a team of animators using Macromind Director to become it to happen. Amazingly enough information technology worked, and Chris Pullman and I won a daytime Emmy for our effort".[16] All the animated characters were created on the Mac.[17]

Geopolitical changes [edit]

Post-obit the completion of taping for the first flavor, massive geopolitical changes in the world—including the dissolution of the Soviet Union and the breakup of Yugoslavia—rendered the unabridged season geographically inaccurate. Starting in the second season, a disclaimer aired in the endmost stating "All geographic data was accurate as of the date this program was recorded."

Disquisitional reception [edit]

NerdHQ deemed the series the "crown jewel" of the Carmen Sandiego franchise.[18]

Awards and nominations [edit]

Bated from the same Emmy and Peabody wins, the show was nominated for several other awards.

Year Award Championship Recipient Outcome
1992 Young Artist Award Outstanding New Animation Series Where in the World Is Carmen Sandiego? Nominated
1992 Daytime Emmy Outstanding Achievement in Art Management/Set Decoration/Scenic Design Jim Fenhagen Won
1992 Daytime Emmy Outstanding Children's Series Jay Rayvid (executive producer) et al. Nominated
1992 Peabody Award Recipient, 53rd Annual Peabody Awards Where in the Globe Is Carmen Sandiego? Won
1993 Daytime Emmy Outstanding Achievement in Fine art Direction/Gear up Decoration/Scenic Pattern Jim Fenhagen (set designer) & Laura Brock (art manager) Won
1993 Daytime Emmy Outstanding Directing in a Children's Serial Dana Calderwood Nominated
1993 Daytime Emmy Outstanding Achievement in Graphics and Title Design Gene Mackles & Chris Pullman Nominated
1993 Daytime Emmy Outstanding Children'south Series Jay Rayvid (executive producer) et al. Nominated
1994 Daytime Emmy Outstanding Performer in a Children'south Serial Lynne Thigpen for playing "The Principal" Nominated
1994 Daytime Emmy Outstanding Achievement in Art Direction/Set Decoration/Breathtaking Design Jim Fenhagen (scenic designer) & Laura Brock (fine art manager) Nominated
1994 Daytime Emmy Outstanding Children'due south Serial Jay Rayvid (executive producer) et al. Nominated
1994 Daytime Emmy Outstanding Directing in a Children's Series Dana Calderwood Nominated
1994 Daytime Emmy Outstanding Accomplishment in Costume Blueprint Danajean Cicerchi Nominated
1994 Daytime Emmy Outstanding Achievement in Technical Direction/Electronic Photographic camera/Video Command Richard Wirth (technical director) et al. Nominated
1994 Daytime Emmy Outstanding Achievement in Alive and Record Sound Mixing and Audio Effects Todd Miller (product mixer) et al. Nominated
1995 Daytime Emmy Outstanding Art Direction/Set Decoration/Scenic Design Laura Brock & Jim Fenhagen Won
1995 Daytime Emmy Outstanding Performer in a Children'due south Series Lynne Thigpen for playing "The Chief" Nominated
1995 Daytime Emmy Outstanding Directing in a Children'southward Series Hugh Martin Nominated
1995 Daytime Emmy Outstanding Children's Series Kate Taylor (executive producer) & Jay Rayvid (executive producer) et al. Nominated
1995 Daytime Emmy Outstanding Costume Design Danajean Cicerchi Nominated
1995 Daytime Emmy Outstanding Achievement in Live and Record Sound Mixing and Sound Furnishings Fritz Lang (production mixer) et al. Nominated
1996 Image Award Outstanding Functioning in an Educational/Advisory Youth or Children's Series/Special Lynne Thigpen Nominated
1996 Daytime Emmy Outstanding Art Direction/Fix Direction/Breathtaking Design Jim Fenhagen, Laura Brock, Eric Cheripka, Hank Liebeskind Won
1996 Daytime Emmy Outstanding Live and Record Audio Mixing Tim Lester, Robert Agnello, John Converting, Ronnie Lantz, Billy Straus Won
1996 Daytime Emmy Outstanding Children'south Serial Jay Rayvid (executive producer) & Kate Taylor (executive producer) et al. Nominated
1996 Daytime Emmy Outstanding Performer in a Children'south Series Lynne Thigpen for playing "The Chief" Nominated
1996 Daytime Emmy Outstanding Directing in a Children's Series Hugh Martin Nominated
1996 Daytime Emmy Outstanding Costume Design or Costuming Maria Eastward. Kenny Nominated
1997 Image Award Outstanding Youth or Children's Series/Special Where in the Globe Is Carmen Sandiego? Nominated
1997 Daytime Emmy Outstanding Art Direction/Set Direction/Scenic Design Jim Fenhagen, Erik Ulfers, Laura Brock Won

International versions [edit]

Disney's Buena Vista Productions International (BVPI) co-produced the serial in Germany with MDR in Chemnitz (formerly Karl-Marx-Stadt) where it aired on national broadcaster ARD and was entitled Jagd um die Welt – Schnappt Carmen Sandiego! (Chase Around the World: Catch Carmen Sandiego!) in 1994. In the same twelvemonth, BVPI also co-produced the Italian series in Naples with national broadcaster RAI (entitled Che fine ha fatto Carmen Sandiego?, "What has come of Carmen Sandiego?"), and besides co-produced the Spanish version, Dónde se esconde Carmen Sandiego, ("Where is Carmen Sandiego hiding?") which was co-produced in Valencia with national broadcaster TVE in 1995.

Canada's Télé-Québec produced a French-linguistic communication version called Mais, où se cache Carmen Sandiego? (But, Where is Carmen Sandiego Hiding?), which aired between 1995 and 1998 and stars Pauline Martin as "The Chief" and Martin Drainville as the Meridian Amanuensis in Charge of Training New Recruits.

A French version produced past Marina Productions, also entitled Mais où se cache Carmen Sandiego?, was launched in April 1995 and aired Sundays on France 3.[19]

There was also a New Zealand version of Carmen Sandiego that lasted from 1996 to 1999. Radio Tv of Malaysia produced their own iteration of the evidence in 1998 titled Di Mana Joe Jambul (Where Is Pompadour Joe). In this version, contestants composed of ii teams of three kids endeavour to notice clues and terminate Pompadour Joe and his gang's criminal activities around the world. The show was rebooted in 2012 with a new set, animation and rules.

References [edit]

  1. ^ Bernstein, Sharon (September 30, 1991). "PBS Game Show Charts New Territory". Los Angeles Times. Archived from the original on November ii, 2012. Retrieved October ii, 2010.
  2. ^ Rabinovitz, Jonathan (October 6, 1991). "The Case of the Game-Show Ploy". The New York Times . Retrieved August 14, 2010.
  3. ^ a b c Jon Jenkins, WITWICS? – Big Banking company Bingo (1992), archived from the original on December 22, 2021, retrieved January 13, 2019
  4. ^ The Meridian Crime Cyberspace, WiTWICS (1992) | Cur Cribs Curves , retrieved Jan 13, 2019
  5. ^ Anton Spivack, Where in the World is Carmen Sandiego?—The Case of the Cribbed Crater, archived from the original on December 22, 2021, retrieved January 13, 2019
  6. ^ TVLubber, WitWi Carmen Sandiego? (1994) | Who Heisted the Humps? | Colleen vs. Zachary vs. Ashwini , retrieved January 13, 2019
  7. ^ Anton Spivack, Where in the World is Carmen Sandiego?—Frix the G Prix, archived from the original on Dec 22, 2021, retrieved January 12, 2019
  8. ^ The Elevation Law-breaking Internet, WiTWI Carmen Sandiego (1992) | Trouble on Tanganyika , retrieved Jan 13, 2019
  9. ^ The Tiptop Offense Net, WiTWi Carmen Sandiego (1992) | School's Out (What Happened A U) , retrieved Jan 13, 2019
  10. ^ Jon Jenkins, WITWICS? – Bad Day On Broadway (1992), archived from the original on Dec 22, 2021, retrieved Jan thirteen, 2019
  11. ^ The ACME Crime Net, WiTWi Carmen Sandiego? (1992) | What'southward What With Watts? , retrieved January 13, 2019
  12. ^ TVLubber, WitWi Carmen Sandiego? (1992) | Twinkle Twinkle Piffling Rat | Akunna vs. David vs. Tabitha , retrieved January xiii, 2019
  13. ^ Sara M, WitWiCS – 269 – Held for B Ransom (Function 1), archived from the original on Dec 22, 2021, retrieved January 13, 2019
  14. ^ Kristin Due east. Holmes. "Betoken, click, sit down back". inquirer.com. Archived from the original on September 6, 2019. Retrieved September 6, 2019.
  15. ^ a b c d Inc, Boy Scouts of America (July 1993). Boys' Life. Boy Scouts of America, Inc.
  16. ^ Mackles, Cistron (2011). "iota - the great game in the teeny-weeny box" (PDF). iotathegame.com. Archived from the original (PDF) on Oct 12, 2015. Retrieved March five, 2017.
  17. ^ "QuestBusters: The Adventurer's Periodical Volume 8 Number 09" – via Internet Archive.
  18. ^ "Nostalgia Time: Where in the World is Carmen Sandiego?". Archived from the original on August 2, 2017. Retrieved May 6, 2017.
  19. ^ "Blitheness World" (PDF). awn.com. September 1996. Retrieved May 19, 2021. {{cite web}}: CS1 maint: url-status (link)

External links [edit]

  • Where in the World Is Carmen Sandiego? at IMDb
  • Where in the World Is Carmen Sandiego? at kyranthia
  • Where In The World Is Carmen Sandiego? at seanaltman.com
  • Where in the World Is Carmen Sandiego at everything2.com
  • Where in the Earth Is Carmen Sandiego at tvrecaps
  • Where in the World Is Carmen Sandiego at sharetv

Where In The World Is Carmen Sandiago,

Source: https://en.wikipedia.org/wiki/Where_in_the_World_Is_Carmen_Sandiego%3F_%28game_show%29

Posted by: trexlerthabod.blogspot.com

0 Response to "Where In The World Is Carmen Sandiago"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel